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Portfolio

Conor Hynes, Game Developer

Welcome

I am a software engineer with a background C++ and C#.

I’ve worked in large teams across various different types of games from MMORPGs to F2P games

Email : Conorhynes18@gmail.com

Phone Number : 4153240053




Games I’ve contributed to

Adventure Academy

Adventure Academy is a commercial gamified massive multi-user online virtual learning environment for US 3rd to 6th graders (ages 8-13) made by Age of Learning Inc

Built With : Unity, our tech stack.

Languages Used : C#


Video


Personal Projects

Solar System Visualizer [3D]

OpenGL Solar System to read in VAO sheets and visualize current star positions.

Built With : Visual Studio & openGL.

Languages Used : C++.


Video


Leap Runner [2D AR]

Alternate Reality (AR) 2D Endless runner built for Leap Motion Controller; user controls player using hand gestures.

Built With : Unity,Photoshop, C# and the Leap Motion API

Languages Used : C#


Video


Tower Defender Game [3D]

A classic tower defender

Built With : Unity & Photoshop.

Languages Used : C#.


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Bit Biker [2D]

Developed during my internship at Corona Labs, demonstrating new SDK features.

Built With : Corona SDK & Photoshop.

Languages Used : Lua & JSON.


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Need 4 Speed [3D]

3D racing game through multiple terrains.

Built With : Unity,WWise & Blender.

Languages Used : C#.


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General Software Projects

Distributed Database using a REST API

I developed a game rental database system.

Built With : Eclipse, JAXB, JAX-RS & HSQLDB.

Languages Used : Java, SQL & XML.


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Packet Sniffer

A packet sniffer is a program that listens for network traffic.

Built With : Netbeans.

Languages Used : Java.


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Relational Database

Hotel Booking system with focus on backend design.

Built With : Sublime Text & UniServerZ.

Languages Used : PHP, HTML, CSS & SQL.


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Audio

Artist project - Aleyum Spotify Link

Aleyum - Soul Remedy [Silk Music]

Last release on Silk Music


Video